TECHNICAL WIKI
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Technical overview

CARVES is a project dispatch console for AI coding agents.

Keep using Codex, Claude Code, Cursor, Gemini CLI, or another agent to write code. CARVES organizes goal, plan, task, evidence, review, and project memory so AI coding becomes project work instead of scattered conversations.

This overview keeps only the public user-facing mechanisms: six mechanism groups, each with lower-level technical documents you can drill into.

Plain-language function

Understand the job first, then read the mechanism names.

Problem

What problem does it solve?

AI agents can produce code quickly, but long projects drift: goals stay in chat, plans change silently, results claim “done” without evidence, and the next session starts by guessing.

  • Goals leave chat and become project records.
  • Evidence returns before acceptance.
  • Handoff keeps the next run attached.

Highlights

What is the visible value?

CARVES does not replace Codex, Claude Code, Cursor, or Gemini CLI. It sits beside them as a local dispatch console where goal, plan, task, evidence, review, and handoff remain visible.

  • Agent writes.
  • CARVES dispatches.
  • Human accepts, rejects, or replans.

Key tech

How does it work technically?

It is not just a stronger prompt. CARVES uses local records and checks: Card and TaskGraph organize project work, CodeGraph and context packs bound understanding, and Guard, Evidence, Review, Handoff, Audit, Shield, and Matrix make results inspectable.

  • Local-first project records.
  • Bounded execution packets.
  • Summary-only proof and self-check lane.